--- title: "The ghost - BuildPrint wiki" description: "How the build is drawn in your world and what you can change about it." url: https://voxelsprout.com/buildprint/wiki/the-ghost --- [BuildPrint](https://voxelsprout.com/buildprint) [Wiki](https://voxelsprout.com/buildprint/wiki)The ghost # The ghost How the build is drawn in your world and what you can change about it. Clip: A house shown as a ghost on a grass field. Video: https://voxelsprout.com/media/buildprint/ghost.mp4 ## What is drawn * Blocks with their real models and states, including blocks from other mods. * Leaves, glass, water and lava look the way they do in the world. * Chests, signs with their text, shulker boxes and banners. * Decoration made of entities: armor stands, item frames, paintings, displays, minecarts and boats. Mobs such as villagers and animals in a schematic are not drawn. ## Settings * **Ghost opacity default 85%:** How see-through the ghost is. * **Tint ghost blue default On:** Makes the ghost slightly blue, so it is easy to tell from real blocks. * **Hide correct blocks default On:** Stops drawing the ghost where you already placed the right block. * **Vanilla face shading default On:** Shades faces by direction like the game does. * **Occlusion culling default On:** Only draws faces on the outside. Faster. * **Entity render distance default 64 blocks:** How far away chests, signs and entities of the ghost are drawn. ## Resource packs and shaders The ghost uses your resource pack. Not every shader pack shows the ghost: Complementary and vanilla-style packs work, Photon does not show it yet. [Previous Moving and aligning](https://voxelsprout.com/buildprint/wiki/moving-and-aligning) [Next Status colors](https://voxelsprout.com/buildprint/wiki/status-colors) Something missing or wrong on this page? Say so on [Discord](https://discord.gg/CvdkGbEW4y).