--- title: "Waypoints in the world - Charted wiki" description: "Beams like a beacon's, the markers with their distance, and being led to a waypoint." url: https://voxelsprout.com/charted/wiki/waypoints-in-the-world --- [Charted](https://voxelsprout.com/charted) [Wiki](https://voxelsprout.com/charted/wiki)Waypoints in the world # Waypoints in the world Beams like a beacon's, the markers with their distance, and being led to a waypoint. Clip: Being led to a waypoint: its beam shows through a hill and fades on arrival. Video: https://voxelsprout.com/media/charted/waypoint-lead.mp4 ## Beams Each waypoint has a beam like a beacon's in its color: a bright core in a soft glow, a few pixels wide however far it is, so you can see it from far away. * [**Beams up to**](https://voxelsprout.com/charted/wiki/settings#setting-beams-up-to) sets how far away a beam still shows, 1000 blocks by default. * Each waypoint can have its own: as the settings say, **Off**, or **Within** a range of its own (**Beam** in the editor). * Clouds, rain and particles behind a beam stay behind it, and those in front are drawn over it, as with a beacon. * Beams show through water, glass and ice in front of them, with and without a shader pack. Solid blocks still hide them. ## Markers A small marker for each waypoint with its distance, under the chat. It fades where it crosses the crosshair, and its name shows as plain text under it when you look at it. Markers stay on their beam when sprinting, with view bobbing, in third person and with any field of view. ## Lead me here 1. Right-click a waypoint on the world map or in the list. 2. Pick **Lead me here**. Chat says "Leading you to" its name. 3. Its beam shows from anywhere, through the ground too, so one in a cave or behind a hill is easy to find. Behind you, it stays on the screen's edge. 4. As you arrive it fades, and the line above the hotbar says you are there. **Stop leading me here** ends it early. A waypoint whose beam is off stays without a beam when you are led to it; its marker still shows the way. * **On the minimap default On:** Waypoints as dots on the minimap. One off the map sits on its edge, in its direction. * **In the world default On:** Each waypoint's marker where it is, with how far it is. * **Beams default On:** A beam of light up from each waypoint in its color. * **Beams up to default 1000 blocks:** How far away a waypoint's beam still shows. ## Next, you may want to * [Choose a beam per waypointWaypoints](https://voxelsprout.com/charted/wiki/waypoints#the-waypoint-editor) * [Shader packs and other modsOther mods](https://voxelsprout.com/charted/wiki/other-mods) [Previous Waypoints](https://voxelsprout.com/charted/wiki/waypoints) [Next Sharing in chat](https://voxelsprout.com/charted/wiki/sharing-in-chat) Something missing or wrong on this page? Say so on [Discord](https://discord.gg/CvdkGbEW4y).