Servers
What works on servers, what a server can turn off, and servers with several worlds.
What is allowed #
BuildPrint runs on your client only, so it works on any server you can join. What you are allowed to use is up to the server.
| Feature | What it does on a server |
|---|---|
| Ghost, colors, material list, layer view | Only changes what you see. |
| Easy destroy | You break the blocks yourself. It skips the ones that are right. |
| Easy place and drag place | You click, and the right block goes down the right way. Much easier than by hand. |
| Angel placement | Places blocks in mid-air. Does not work with strict anti-cheat. |
| Printer | Places blocks for you, without clicking. |
Easy place, angel placement and the printer can count as cheating. If the rules do not say, ask the staff first.
Server rules #
A server can tell BuildPrint which features are allowed. It does that with BuildPrint Policy, a companion for server admins that is coming soon.
- A server can turn off: easy place, drag place, easy destroy, angel placement, auto-rotate, the printer, and saving schematics of its world.
- It can limit the speed and range of the printer. The lower of its limit and your setting is used.
- When you join, a chat line says what is off.
- The shield in the top left of the BuildPrint menu shows everything the server allows, with any note from its admins. So does
/buildprint rules. - Settings that are off are grayed out with the reason.
- Your own settings are not changed. They apply again on other servers.
Several worlds behind one address #
Some servers run a hub, a survival world and more behind one address. To your game these look like one world. BuildPrint remembers the bedrock pattern under a build when you place it, and only shows the build in the world where that pattern matches.
- In another world the build is listed as "other world" and is hidden, not removed.
- This works in the overworld and the nether. It has no effect in the End, or where there is no bedrock.
- Turn it off with World fingerprinting in the settings.
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